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*                          Mahou no Shoujo Silky Lip                           *
*                                 Walkthrough                                  *
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This is a barebones but complete walkthrough of Mahou no Shoujo Silky Lip. It
covers all possible alternate paths but otherwise sticks to the essentials of
what's needed to finish the game. If you only follow this, you'll miss many
optional interactions, so make sure you explore a bit if you want the full
experience.

A few general notes:
  - Assessment points are not as important as they might appear, so
  this guide doesn't include routing information for the Conversation
  Mode sections. If you're desperate, this Japanese site covers it:
  https://wepon.at-ninja.jp/silkylip.html. Consult the 攻略チャート
  ("strategy chart") section at the bottom.
  - Battles are purely for show. All but one of them are unwinnable, and even
  that one's outcome doesn't matter at all. The optimal strategy in almost all
  cases is to choose "Escape," which will either end the battle immediately or
  skip your turn (which is the fastest option, since attacking or healing is
  just a waste of time).

=============
= Episode 1 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Talk to the purple-haired student who spawns on the eastern side of the
  dorms, near the exit; you'll be told to go to class. You can choose to do so,
  or try to skip it.

    ROUTE A: Go to class
      - Go east and talk to the teacher in the only open classroom to attend
      class.

    ROUTE B: Skip class
      - Leave the school and walk south; Lavar will then send you to the
      headmaster's office.

  - Talk to the blue-haired student who spawns a little bit south of the
  purple-haired one you talked to earlier. You'll be told to go to the
  headmaster's office.

  - Talk to the headmaster (his office is on the southwest part of the first
  floor).

  - Leave the school, use the Magic Pendant, and cast Spatial Transfer.
    NOTE: Due to the way the game engine works, you must move from your starting
    position, or you'll just get the default "there's no point in casting magic
    here" message. This goes for anytime you need to cast magic; the game will
    usually explicitly prompt you to move beforehand.

  - After teleporting, follow the path north. Enter the castle and continue
  north, ignoring the red-haired girl in your path (Ribbon); at the end of the
  hallway, step on the magic circle to teleport to the throne room.

  - Talk to the king.

  - Talk to the king's councilor.

  - Go south and talk to Ribbon.

  - Leave the castle and follow the path south to reach the Dream Road. Talk to
  Ketcha to go to the Human Realm.

  +--------+
  - PART 2 -
  +--------+

  - You're now in the city, and need to meet up with Shake at
  DomeDonald's. There are three possible ways to do this:

    ROUTE A: Meet Shake directly
      - From your starting position, go one screen west, three screens south,
      and one screen west. Do NOT talk to the NPC on this screen or you'll be
      put on Route B. Continue one screen further west; Shake is standing in the
      entrance to "DOMEDNALD".

    ROUTE B: Fight the flasher
      - From your starting position, go one screen west, three screens south,
      and one screen west. Talk to the NPC in the middle of this screen and a
      battle will begin. Regardless of whether you win or lose, Shake will come
      rescue you afterward.

    ROUTE C: Help the man in the park
      - From your starting position, go one screen west, three screens south,
      and one screen east. The northwest corner of this screen contains a
      park. Talk to the boys in it to trigger a conversation. Afterward, talk
      to the man, and he'll lead you to Shake. From here, events continue as in
      Route A.

  - After the event with Shake, go upstairs to the third floor and enter Lip's
  room to end the episode.

=============
= Episode 2 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Talk to Shake.

  ROUTE A: Go to school
    - Follow Shake's directions to reach Sakuragaoka Elementary (it's three
    screens east and one screen up from DomeDonald's). Go to the staff room on
    the west side of the first floor.

  ROUTE B: Skip school
    - From the entrance of DomeDonald's, go two screens south. Directly south of
    your starting position is a man in a beige suit. Talk to him, and you'll be
    taken to the police box and picked up by Shirogaya.

  - Talk to Shirogaya in the staff room, then again after you're sent to the
  classroom.

  - Go home and talk to Shake.

  - Go to Lip's room for a conversation with Ketcha.

  +--------+
  - PART 2 -
  +--------+

  ROUTE A: Go to school
    - Return to the classroom.

  ROUTE B: Skip school
    - Follow the same steps as in Route B of Part 1.

  - Talk to Shirogaya in the classroom.

  - Talk to Hagetank.

  - Leave the school and fight Isabella.
    NOTE: There is no way to win this battle or any future battle, nor do your
    actions during the fight matter.

  - Go home and enter Lip's room.

=============
= Episode 3 =
=============

  +--------+
  - PART 1 -
  +--------+

  - From DomeDonald's, go two screens north and one screen east to reach Chako's
  bookstore.

  - Talk to Chako.

  - Return to DomeDonald's and talk to Shake on the second floor, then talk to
  her again.

  +--------+
  - PART 2 -
  +--------+

  - After the various events, return to Lip's room for a conversation with
  Ketcha.

  - From DomeDonald's, go two screens west and one screen south. The apartment
  you're looking for is on the northeast corner of this screen; go up the stairs
  (you may have to wait for an inconveniently-positioned NPC to get out of the
  way) and get close to the open window to trigger an event.

  - From the school, go one screen east and three screens south to find the
  condo Isabella lives in (the white building with the open door). Her room is
  the one on the third floor with the door open.

  - Talk to Isabella.

  - From Chako's bookstore, go two screens west and enter Santomo Bank (the
  building on the northwest part of the screen).

  - Talk to the college student in the bank.

  - Use Lip's pendant to cast Electrical Manipulation.

  - Return to Chako's bookstore.

=============
= Episode 4 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Go to the locker room (the northernmost room on the first floor of the
  school).

  - Lip's locker is immediately north of the entrance; use the "look" command
  on it (you must open the menu and select the magnifying glass icon) to change
  clothes.

  - Go to the pool (after exiting the school, it's directly to the east).

  - Talk to Narae to trigger a cutscene.

  - Talk to Chako.

  - Use the "look" command on Lip's locker and change clothes again.

  - Return home and talk to Shake in the basement.

  - Talk to Isabella in the classroom.

  +--------+
  - PART 2 -
  +--------+

  - Go to Kobe's house, which is under the bridge one screen east of the school,
  and approach the entrance to trigger a scene.

  - Return home and talk to Shake.

  - Talk to Narae.

  - Talk to Shake again.

  - From DomeDonald's, go two screens south and one screen west to reach the
  abandoned house.

  - Enter the abandoned house and talk to Isabella.

  - After the fight with Lavar, return home and talk to Shake.

  - Go to Lip's room.

=============
= Episode 5 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Talk to Chako.

  - Go to Lip's room.

  - From DomeDonald's, go four screens east and two screens north to reach the
  Black Devil Mansion.

  - Talk to Chako, Hagetank, and Kurumi in that order to get them to join your
  party.

  - Enter the mansion and try to go north.

  +--------+
  - PART 2 -
  +--------+

  - In the northwest, there's a room with a hole in the floor. Bump into this
  hole and Hagetank will leave your party.

  - Take the northwest stairs to the second floor. Go slightly south, take the
  turn to the east, and then enter the first room on the south (a small room
  with blocks and a rabbit doll in it). Walk into the west wall of this room,
  and Chako will leave your party.

  - With Lip now alone, bump into the rabbit doll in the southwest corner of the
  room to trigger some dialogue between Lip and Ketcha.

  - Return to the room where Hagetank disappeared. Stand on the spot in the
  northwest corner between the crate and the table, and use the "look" command
  on the wall.

  - Move at least one step, then use Lip's pendant to cast Gravity Alteration.

  - Enter the newly-created hole in the wall.

  - Talk to the ghost girl.

  - Return to the upper floor of the mansion. In the weapon room in the middle,
  talk to Hagetank.

  - Go to the eastern side of the area, and you'll find Chako in a bedroom; talk
  to her.

  - In the small room on the southeast corner of the area, you'll find Kurumi;
  talk to her.

  - Leave the mansion.

=============
= Episode 6 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Talk to Isabella near the school gate.

  - Return home and go to Lip's room.

  +--------+
  - PART 2 -
  +--------+

  - Return to the school.

  - Go to just outside Lip's classroom and talk to Hagetank.

  - Talk to Anegishi (at the far west end of the corridor).

  - Talk to Shirogaya in the classroom.

  - Leave the classroom and talk to Isabella.

  - Leave the building and talk to Isabella in the schoolyard.

=============
= Episode 7 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Advance through the conversations.

  - Move at least one step, then use Lip's pendant to cast Gravity Alteration.

  - Talk to Dome.

  - Go to the second floor of DomeDonald's and talk to Shake.

  - Return to the second floor and talk to Dome.

  - The next day, return home, then go to the secret room Shake took you to
  earlier and talk to her again.

  +--------+
  - PART 2 -
  +--------+

  - Leave the secret room and talk to Dome on the western side of the third
  floor.

  - Leave DomeDonald's and go two screens directly east to find Dome. Talk
  to him.

  - Return to DomeDonald's and enter the shower.

  - Go to the secret room again and approach the bookshelves at the back of
  the room.

=============
= Episode 8 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Go downstairs and talk to Shake and Dome.

  - Again, go downstairs and talk to Shake and Dome.

  - Go downstairs and talk to Chako.

  - Leave DomeDonald's (you must use the right door) and fight Isabella.

  +--------+
  - PART 2 -
  +--------+

  - From DomeDonald's, go two screens south and one screen west to reach the
  abandoned house where you previously fought Lavar.

  - Enter the abandoned house and fight Isabella again.

  - Return to DomeDonald's and talk to Shake on the first floor.

  - Go to Lip's room.

=============
= Episode 9 =
=============

  +--------+
  - PART 1 -
  +--------+

  - Return to DomeDonald's and talk to Shake on the second floor.

  - Return to DomeDonald's and talk to Ketcha in Lip's room.

  +--------+
  - PART 2 -
  +--------+

  - Go to the school.

  - In the entrance hall, go directly north from the entrance, and position
  yourself so you're standing between the leftmost two rows of shoe cubbies,
  somewhat toward the northern side. Use the "look" command. If you're in the
  right position, you'll obtain Aihara's Chocolates.

  - Go to the classroom and talk to Chako.

  - Talk to Isabella.

  - Return to the first floor of the school. Stand in the vicinity of the shoe
  cubbies, then use the "talk" command; you'll automatically cast Recall Vision
  (note that unlike in other episodes, casting it from the menu will not work).

  - Go to the room connecting the entrance hall to the locker room and talk to
  Hagetank.

==============
= Episode 10 =
==============

  +--------+
  - PART 1 -
  +--------+

  - Talk to Isabella.

  - After the scene, return to DomeDonald's and talk to Shake on the second
  floor.

  - The next day, return to DomeDonald's and go to Lip's room.

  +--------+
  - PART 2 -
  +--------+

  - Talk to Shirogaya.

  - Leave the school and go two screens south. In the middle of this screen is
  a tall building with the Gang of Three visible on top; stand in front of this
  building and use the "look" command to trigger the next event.

  - Return to DomeDonald's and go to Lip's room.

==============
= Episode 11 =
==============

  +--------+
  - PART 1 -
  +--------+

  - Go to the Black Devil Mansion (four screens east and two screens north from
  DomeDonald's).

  - Inside the mansion, go directly north to find the Gang of Three; talk to
  Aname.

  - When you regain control after many dialogues and battles, go to the secret
  room in the northwest where you met the ghost girl in Episode 5.

  - Talk to Chako.

  - Move at least one step, then use Lip's pendant to cast Memory Manipulation.

  - The next day, go downstairs and talk to Shake.

  - Return to the abandoned house where you fought Lavar and Isabella previously
  (two screen south and one screen west from DomeDonald's).

  - Talk to Isabella.

  +--------+
  - PART 2 -
  +--------+

  - Follow the path north to the castle and return to the throne room.

  - Talk to the king.

    ROUTE A: Magic Realm ending
      - Select "Yes" at the prompt.
      - Talk to Isabella and Ketcha.
      - Talk to the red-haired student in the northeastern part of the dorms,
      and you'll be told Lavar has summoned you.
      - Go to the room on the northwest of the first floor and talk to Lavar to
      end the game.

    ROUTE B: Human Realm ending
      - Select "No" at the prompt.
      - Leave the castle; Dante will appear and take you to the Human Realm.
      - Go to the first floor of DomeDonald's and talk to Rin.
      - Leave through the back exit to end the game.

  Note that the Human Realm ending is the same whether Lip was selected as
  queen or not. The Magic Realm ending differs only by a handful of lines
  (the students are more respectful of Lip if she's the next queen). It's also
  possible to tie with Isabella if you have exactly 200 assessment points at the
  end of the game; this changes only one line and is otherwise the same as if
  Lip had lost.
